Lesser known truth of Kamasutra 3D
Lesser known truth of Kamasutra 3D......
Tamannaah lost 5 kg for 'Humshakals'.
Tamannaah lost 5 kg for 'Humshakals'.
Sunny Leone: People will See my nerdy, wacky side upon Splitsvilla.
Sunny Leone: People will See my nerdy, wacky side upon Splitsvilla.......
Box-office survey: Heropanti likes some sort of 25cr end of the week.
Box-office survey: Heropanti likes some sort of 25cr end of the week.
Shruti Haasan finds love
Shruti Haasan finds love.
Showing posts with label APPLE. Show all posts
Showing posts with label APPLE. Show all posts
Monday, 16 December 2013
Thursday, 5 December 2013
Heroes of Dragon Age; I just don't understand EA's mobile strategy
Unknown 20:42 APPLE, Dragon Age, EA, Free-to-play, freemium, Heroes of Dragon Age, iOS, mobile games, Opinion

As a big fan of Dragon Age (yep, I even enjoyed the second one), I didn't really have a choice; when I saw that EA had released Heroes of Dragon Age on to the iOS App Store, I immediately downloaded it.
After playing for an hour I deleted it.
I don't have a problem with EA putting the investments that it does that it does into mobile market, in fact, when EA does a good job of it I more than welcome it - FIFA 14 is ace on iPad and Real Racing 3 might be laden with microtransactions, but the racing itself is compelling.
Nintendo and iOS; there's simply no reason not to

Michael Pachter has riled up the most dedicated Nintendo fan base once again.
The cause for contention was this time over some rather frank and biting comments from Pachter that were reported on gamesindustry.biz, along with the idea that Nintendo should be releasing games on iOS (and Android, but for convenience this piece will just talk about iOS) platforms. After the story was published, my Twitter feed has been inundated with the usual retorts of "Pachter knows nothing" (because apparently not knowing stuff is how analysts keep their jobs at highly respected analyst firms) and "Nintendo should NEVER do iOS." And why should Nintendo NEVER do iOS? Because, obviously, iOS platforms lack buttons and as such it's inconceivable that they would actually play well.
Wednesday, 4 December 2013
DDNet's Games of the year 2013: iOS Game of the Year
Unknown 16:00 APPLE, Awards 2013, Baldur's Gate, Frozen Synapse, Game of the Year, iOS, knights of the old republic, XCOM Enemy Within

The process: Earlier in the year we asked you, our readers, to rank nine different games per category in order of preference (or how interested you are in a game, if you haven't played it before). We have taken those rankings, averaged them up, and the resulting list below are the top four games - three runners up and the winner.
Though some traditionalists continue to hold out, more and more people are realising just how good the iPad and iPhone is for a host of games. Sure platformers and FPSers are often still patchy, but RPGs and strategy games, as you'll see below, offer some killer quality gameplay at a cheap price.
Sunday, 1 December 2013
Review: Luxuria Superbia (iPad)

Tale of Tales continues to prove that it is the preeminent developer of games that are not just artistic by accident; they're developed specifically to be art. And they're an eclectic team to say the least; after such dark projects as The Path and The Graveyard, Luxuria Superbia couldn't be more of a thematic foil. This game is positively filled with colour.
It's also a not-so subtle metaphor for the act of pleasuring a women. In Luxuria Superbia your job is to delve into the depths of a flower and stimulate it by rubbing on buds as they appear on the screen. The more stimulated the flower is the more colourful it becomes. In practice it's a little like a scrolling shooter, and points are accumulated by keeping the flower simulated. The twist is that if you oversimulate it the flower will climax and its game over.
Review: Drive on Moscow (iPad)

Drive on Moscow, the follow up to Shenandoah Studio's previous wargame, Battle of the Bulge, is a near carbon copy of the engine that ran the team's previous effort. That's a good thing because there are still far too few genuinely serious wargames available on the iPad, let alone ones that are as replayable and rich in depth as this.
As with Battle of the Bulge, Drive on Moscow follows closely a real conflict; in this instance the push of Axis forces to occupy Moscow before the winter could set in during World War 2. Of all the conflicts that marked World War 2 this is one of the most fascinating for students of history, as it pitted two supremely evil men (Hitler and Stalin) against one another, while desperate soldiers on both sides fought and died in a conflict that would mark the turning point in the war for the Allied armies.
Wednesday, 27 November 2013
Review: Flowmo (iPad)
Thursday, 21 November 2013
Review: Joe Dever's Lone Wolf (iPad)
Unknown 13:00 APPLE, Gamebook, iOS, iPad, IPHONE, Joe Dever, Joe Dever's Lone Wolf, Lone Wolf, Reviews

Of all the nostalgic trips I've have on my iPad, Lone Wolf could have been the mightiest of all. As a kid I bought, read and reread Joe Dever's fantasy choose-your-own-adventure games more than anything else I read, I suspect. As Fighting Fantasy was proving to be the most popular gamebook series in the mainstream, it was Lone Wolf that was occupying my time.
Wednesday, 20 November 2013
Review: Galaxy Factions (iPad)
In yet another casual strategy game for tablets, Galaxy Factions tasks you with commanding an outpost that has been charged in getting rid of the pirate colonies that have illegally settled nearby. Galaxy Factions takes the basic attack and defense formula we’ve seen before, and tries to mix it up.
You first have to build a base, your home of operations. From here you mine for resources that can be used to build defensive weapons, troops to attack other bases and buildings that will help your base function. The more walls and turrets you build the harder your base will be to destroy. That being said if your base lacks offensive power, then you won’t be able to destroy enemy bases.
Monday, 18 November 2013
Review: Oceanhorn: Monster of Uncharted Seas (iPad)

I suspect this game is going to annoy Nintendo fans. Without crossing into plagiarism, Oceanhorn is a faithful recreation of the basic Zelda aesthetic and gameplay structure, and not only that but it brings more new ideas to the famous formula than most modern Zelda games have managed.
The obvious inspiration for this title is Zelda: Wind Waker. Players come into possession of a small boat early on and from there the quest involves sailing from island to island, looking for precious objects and delving into puzzle-filled dungeons. As with Zelda games, environments only start to open up once you've acquired the right tool for progress through a barrier; for an easy example there are parts of islands blocked by objects that can only be destroyed by bombs.
Thursday, 14 November 2013
Review: Lego: The Lord Of The Rings (iPad)

Developing a game around a legacy like The Lord of the Rings is a not easy. Sure, it helps to have some of the most famous characters in the history of literature, television, film and comics on your side but still, it’s also so easy up upset fans by doing something wrong, and we've seen that happen often enough with Tolkien's work. Time and time again the Lego games do a stand-up job of living up to the legacy. Producing games with DC characters, Marvel characters, Indiana Jones, Harry Potter and so on has always guaranteed interest in what the development team is doing. Now there's the second new Lego game on iPad in less than a month (following Lego Batman: DC Super Heroes). I can't see anyone having anything but a blast with this game.
Tuesday, 12 November 2013
Review: Garfield Kart (iPad)

Ever since the original Super Mario Kart, it's been far to easy to throw a collection of loved characters together in a package where they race around tracks in karts throwing random weapons at one another.
Typically these games have been less than successful because a good racing game isn't that easy to produce. It needs balanced physics, well-designed tracks and thorough play testing in order to make sure that everyone's favourite character has half a chance of winning.
Against all odds Garfield Kart isn't that bad. In fact, it's quite enjoyable.
Review: Treasure Seekers 3: Follow The Ghosts (iPad)

G5 Entertainment definitely knows its niche in developing games that have worked well for years as time-wasters on computers. Whether they are games for people that aren’t inclined to dedicate the time that an AAA game demands or that don’t really see the appeal of more adrenaline-filled games, they are entertaining because once you start playing, there is an innate need for you to finish the game, even if it is little more than a digital version of the I Spy games we played as kids. The point-and-click adventures and hidden object games are G5's wheelhouse and the Treasure Seekers series has been successful enough that we have a new sequel in Treasure Seekers 3: Follow The Ghosts.
Monday, 11 November 2013
Review: Shape Jam (iPhone)
Sunday, 10 November 2013
Review: Chainsaw Warrior (iPad)

One of the best things about the tablet market today is ability for developers to take our childhoods and turn them into iOS apps. I've got fond memories of epic games of Monopoly, Trivial Pursuit and Risk, and now I can now relive it anywhere. Not being into the card based adventure games or adventure board games as a child, Chainsaw Warrior was a new experience for me and so I get to play this newest iOS recreation with eyes untinted by nostalgia. While I had more experience with traditional board games, these games also translate from the physical to the virtual very well, offering fans of the game a chance to relive the time that many were able to first experience games.
Tuesday, 5 November 2013
Review: Pocket God: Ooga Jump (iPhone)
Jumping right out of its sandbox, Ooga Jump takes the Pocket God franchise to new heights; literally. Developer Bolt Creative has taken advantage of what the mobile phones are best at doing to give players a new way to experience its popular franchise. While you've seen everything this game offers elsewhere before, there’s a lot of enjoyment to be found all the same.
Sunday, 3 November 2013
Review: Batman: Arkham Origins (iPhone)
Unknown 13:00 APPLE, Fighting game, Free-to-play, freemium, iOS, iPad, IPHONE, Review, Reviews, Warner Bros

With the console release of Batman: Arkham Origins just behind us, I stumbled across the iOS version of the title, noticed that it was a free download and decided to give it a go. Without any knowledge of the game prior to the download, I went into the title, well, blind as a bat to what I'd be doing. Once the darkness lifted, I’ve found that I’m enjoying myself quite a bit with this mobile title.
Friday, 1 November 2013
Best Women Safety Android and Iphone Apps
Imagine a situation. You have to travel alone to your native place in a private bus, and then you face a horrible situation where you cant help yourself. Or imagine another situation, where you go out alone for shopping, you take a taxi home and before you notice, the taxi directs to a wrong direction. It always takes just a few seconds for something wrong to happen. Many of us, especially women are not being allowed to go out alone because of the threat. However we don't have a complete solution to this problem, but of course a precautionary step can be taken, in order to prevent such situations. The Delhi case and the recent case in Hyderabad where women have been brutally treated, in these kind of situations this can be a clever step which may protect you.
There is a way where you can notify your friends or family in case of any emergency. StaySafe is an Android and IOS app that allows you to automatically inform your emergency contact list and send them your latest GPS location.
This app is available for all the android devices in Google Play App Store and IOS devices in Itunes App Store. All you need to follow is a few steps of registration and you can use the app.
Must Check: Find Name of Unknown Mobile Number
The major key points of this app are:
1. A simple shake activates the SOS alerts
2. A text message and/or email is sent to your selected contact(s) with your name and a voice recording of the situation just after you shake your phone.
3. Your exact location is sent in the alert.
4. The battery level of your phone is sent in the alert.
5. These messages are sent at regular intervals which can be set, to help identify if the user is moving.
Download and Install SOS on your Mobile
- Open the stay safe app in your phone as soon as you download it.
- Here you have to select a security pin which is of a 4 digit number, this security pin is for conformation of your phone number.
- In this step you have to set the shake limit by setting a timer.
- As we can see in the picture below, in the time set above, for example 3s, we should be setting a shake limit.
By following the simple steps, your registration is completed. SOS Stay Safe is a very useful and easy way to avoid any kind of emergency problems when you are alone.
Users can send SOS alerts to their friends and family on sensing danger, simply by shaking their phone. Text and email messages are sent at regular intervals to provide real time GPS tracking from your exact location. The alerts are sent discreetly, without you having to even look at your device.
This app comes into handy in different situations for anyone, like say accidents, abuses on women, kidnaps etc.
Start using this app, its extremely useful in tough situation you never imagine. Though this might not be exactly helpful, in case of low battery or network problems, this is just a solution as something is better than nothing.
Also check some of the women saftey apps like bSafe,Life360,circleof6,FightBack and admob which are some of the best apps to protect yourself in emergency situations.
Must check: Tips to Increase Battery of Andorid and Iphone
Thursday, 24 October 2013
Next generation mobile devices: the home consoles of tomorrow?
Unknown 20:00 APPLE, Apple TV, Chromecast, Google, Google Glass, iOS, iPad, IPHONE, mobile gaming, Opinion, technology
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With all the hype surrounding the vastly approaching next generation gaming console releases, it’s a joy to see gamers’ excitement filling the web and forum pages across the Internet.
But as I see what’s to come with these new consoles, it’s become quite apparent that it’s a lot more of the same that we already have. Sure there are improved specs, but the upgrade is not as visually obvious as it was in previous generations. Yet, with the economy just recently looming on the brink of another potential collapse and the production cost of games continuing to rise, I can’t stop myself from thinking even further forward. Why? Because I’ve had something in my home produce that “Wow!” factor numerous times now and it wasn’t a gaming console.
Review: Rhino Rush Stampede (iPhone)
Mobile games all aim to be addictive. They are designed so that if you sit down on the train or lounge or whatever, you can just whip out your device and play a game for five minutes. But the secret to a good iPhone game is to get to you come back over and over or sink hours into something that you should be able to get your fix of in five minutes or less. It's bad for productivity, but it's the glorious reality of Rhino Rush Stampede. It’s so addictive and wonderfully so.