The idea that games can be art continues to be a problematic one when it comes time to actually discuss games as art. The issue I've seen over and over is that any game that dares to push boundaries and ask questions of its audience tends to be derided rather than being lauded for taking artistic risks. Case in point: Killer is Dead.
Thursday, 29 August 2013
Home »
action
,
Art
,
Goichi Suda
,
Killer is Dead
,
PlayStation
,
PlayStation 3
,
Reviews
,
surrealism
» Review: Killer is Dead (PS3)
Review: Killer is Dead (PS3)
Unknown 15:00 action, Art, Goichi Suda, Killer is Dead, PlayStation, PlayStation 3, Reviews, surrealism
0 comments:
Post a Comment