Earlier today Square Enix announced its own crowdfunding initiative; Square Enix Collective. In partnership with Indiegogo, Square Enix is offering independent developers the ability to post up their game ideas, and if they're popular enough they'll gain funding via Indiegogo, and publishing support via Square Enix.Lesser known truth of Kamasutra 3D
Lesser known truth of Kamasutra 3D......
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Sunny Leone: People will See my nerdy, wacky side upon Splitsvilla.......
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Showing posts with label crowdfunding. Show all posts
Showing posts with label crowdfunding. Show all posts
Tuesday, 8 October 2013
0
Square Enix's crowdfunding initiative is genius
Unknown 22:03 crowdfunding, Financial results, Indie, kickstarter, Opinion, Square Enix, Square Enix Collective
Earlier today Square Enix announced its own crowdfunding initiative; Square Enix Collective. In partnership with Indiegogo, Square Enix is offering independent developers the ability to post up their game ideas, and if they're popular enough they'll gain funding via Indiegogo, and publishing support via Square Enix.Tuesday, 13 August 2013
Crowdfunded Project Phoenix rising to iOS, Android, and PC
Unknown 01:00 ANDROID, APPLE, Creative Intelligence Arts, crowdfunding, iOS, kickstarter, PC, PlayStation 4, PlayStation Vita, Project Phoenix, Steam
The upcoming crowdfunded game Project Phoenix managed to soar to its $100,000 goal today and is now slated for a multiplatform release within two years.
Project Phoenix aims to fuse elements of western and eastern design choices to attract a worldwide audience. Developers from all parts of the world are working together to merge JRPG and RTS elements for the game’s mechanics. The game will feature two types of combat; story battles and random encounters, which both revolve around a point and click battle system.
The game, despite being an independent project, certainly has a few known names behind it. Japanese composers such as Nobuo Uetsuma and Tomoki Miyoshi of Final Fantasy and Soul Calibur fame respectively will be contributing to the game’s soundtrack. Others include Australian game designer Vaughan Smith (L.A. Noire) and the German 3D modeler Steffen Unger (Halo 4, Crysis 3).
Perhaps equally as noteworthy as the game itself is the speed with which it was funded. Just nine hours after its unveiling, Project Phoenix hit the minimum $100,000 threshold. As of this writing, it sits at $198 418 - just short of doubling the original goal.
The game’s release will not be quite as speedy though, currently estimated to be released during mid-2015. The game is planned to launch on various PC operating systems (Windows, Mac, Linux) via Steam as well as iOS and Android but versions for the PlayStation 4 and PlayStation Vita are being considered.
Creative Intelligence Arts's Project Phoenix Kickstarter page contains various promotional concept art and musical samples as well as a developer video.










