Review by Matt S.
Tale of Tales continues to prove that it is the preeminent developer of games that are not just artistic by accident; they're developed specifically to be art. And they're an eclectic team to say the least; after such dark projects as The Path and The Graveyard, Luxuria Superbia couldn't be more of a thematic foil. This game is positively filled with colour.
It's also a not-so subtle metaphor for the act of pleasuring a women. In Luxuria Superbia your job is to delve into the depths of a flower and stimulate it by rubbing on buds as they appear on the screen. The more stimulated the flower is the more colourful it becomes. In practice it's a little like a scrolling shooter, and points are accumulated by keeping the flower simulated. The twist is that if you oversimulate it the flower will climax and its game over.
Tale of Tales continues to prove that it is the preeminent developer of games that are not just artistic by accident; they're developed specifically to be art. And they're an eclectic team to say the least; after such dark projects as The Path and The Graveyard, Luxuria Superbia couldn't be more of a thematic foil. This game is positively filled with colour.
It's also a not-so subtle metaphor for the act of pleasuring a women. In Luxuria Superbia your job is to delve into the depths of a flower and stimulate it by rubbing on buds as they appear on the screen. The more stimulated the flower is the more colourful it becomes. In practice it's a little like a scrolling shooter, and points are accumulated by keeping the flower simulated. The twist is that if you oversimulate it the flower will climax and its game over.
0 comments:
Post a Comment