Wednesday, 11 September 2013

Soulcalibur going free-to-play

So, you remember when I argued that the fighting game genre was one ripe for the freemium model? That being able to buy individual characters could work much like people are happy to buy individual characters in a game like League of Legends and in fact this was good for the fans because it encourages developers to continue to expand on the game release by releasing new characters without creating yet another full-priced game?

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