At PAX Australia, Digitally Downloaded’s Sam caught up with Lance McDonald, the man who has somehow managed to build a game engine from scratch using QBASIC while also managing a full time job, with a wife and two kids at home. Lance talked about how important engaging with the player was through gameplay mechanics implemented, creating emotion within the player, being a indie developer in Australia and looking up to other indie studios for inspiration.Tuesday, 6 August 2013
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» Interview: Developer of Black Annex on making a game as a hobby
Interview: Developer of Black Annex on making a game as a hobby
At PAX Australia, Digitally Downloaded’s Sam caught up with Lance McDonald, the man who has somehow managed to build a game engine from scratch using QBASIC while also managing a full time job, with a wife and two kids at home. Lance talked about how important engaging with the player was through gameplay mechanics implemented, creating emotion within the player, being a indie developer in Australia and looking up to other indie studios for inspiration.




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