Sunday 15 December 2013

Review: Assassin's Creed Pirates (iPad)

Assassin's Creed iPadReview by Matt S.

I'm not sure why, but the big publishers seem to struggle with coming up with compelling ways to bring their important franchises to the iPad. EA has both hits and misses in equal measure, and Activision has only made token efforts with its Call of Duty franchise.

On the other end of the spectrum is 2K Games, which is more interested in releasing premium-priced and full featured itirations of its games. Good on the producers over at 2K for that decision; it's good to see some publishers understand that there are genuine fans of gaming with iPads. Somewhere in the middle sits Ubisoft. It doesn't exactly produce AAA-games on the iPad, but what it does do is take its popular franchises and produce "mobile" titles that far exceed the normal quality of such things. Exhibit A - Rayman Jungle Run and its sequel. Not a "full" Rayman game, but a darned fine runner with all the Rayman charm packed into a small download.

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