Monday 11 November 2013

Interview: Invictus Games, representing the Hungarian games industry since 1992

Interview by Matt S.

One of the oldest independent game developer/ publishers in Eastern Europe, Invictus Games has been operating our of Hungary since 1992. It fulfils two roles - to develop its own games, and then to also port and publish third party games and has worked with some of the largest organisations in the industry, including Codemasters, Activision, 1C, Gamepot, Joyzone, Gamigo, Nival and most recently with Vanguard Games.

In light of the opportunities that mobile development has offered, the company has slowly transitioned towards a more mobile-focused business model, and it continues to find success there; for instance, the rather brilliant Greed Corp was ported to iOS by Invictus Games, and has been regularly bounding back into the charts through the years thanks to the occasional feature by Apple.

We sat down with the founder of Invictus Games, Ákos Diviánszky, to chat about some of the trends that he is seeing in the mobile and independent publishing space at the moment. He also provides some great insights into the challenges that anyone in the games industry faces if they're not from a traditional centre of business for the games industry - it's not something many of us think about, but if you're not working in the US, Canada, Japan, the UK or France, it can be a very difficult experience to try and set up a successful and sustainable game development business.

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