Tuesday 17 September 2013

The sobering reminder that not all indies succeed

- Article by Andrew M.

Nintendo and Sony love indies, we're told. Developers such as Jonathan Blow the folks at Image & Form enjoy wild success on consoles, and we love to report on these heroes who are living our their creative dreams somewhat free of the constraints of commercial reality. After all, we're told, making a good game is enough to guarantee enough sales to remain in business as an indie.

And then of course there is Kickstarter, which to hear the advocates speak is the great equaliser in terms of gaining funding to make the kinds of games that an indie could never fund by themselves.

Problem is, the life of the indie is still a great risk and not everyone succeeds.

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